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HyperPowers
09 · HyperColors · Beta

Cinematic color,guided.

A base correction, looks adapted to your footage, and everything applied with Lumetri Color.

Reads a real frameMatch to a hero clipLooks adapted to your shotLoads into LumetriBeta
OriginalGrade
Clean naturalTeal & orangeGolden hourNordic coldBleach bypassBlack and whiteFilm printTungsten 500TPastel EternaVintage 16 mm

Illustrative animation. Pause it with the button at the bottom right.

The problem.

Sound familiar?Ten clips, two cameras, one too blue.

Ten clips from two different cameras, one overexposed, one too blue, and the client wants “a film look”. If you are not a colorist, matching them and giving them character is trial and error in Lumetri.

Select the clips, or an adjustment layer, and press Read selection: HyperColors analyzes a real frame of each one, on its own, without texts or layers on top.

What it does.

Base, hero, look, and apply.

Base

Camera profile (log or Rec.709), exposure, temperature and tint, calculated for you. Correct it if needed.

Hero

Mark the reference clip and press Match to hero: the others move closer to it.

Look

Ten looks adapted to your frame, with intensity, contrast, saturation, split, density and fade. Or AI recommendation: the AI looks at the frame, picks a look and values and tells you why, without touching the clip.

Clean naturalFilm printTeal & orangeTungsten 500TPastel EternaGolden hourNordic coldBleach bypassVintage 16 mmBlack and white

External LUT

Optional: blend your own .cube, separating its contrast and its color.

Apply, with Lumetri

HyperColors bakes the base and the look into a .cube LUT and loads it into Lumetri Color, on the input LUT. Apply to clip, Apply to all (each with its own base) or To selection, for example an adjustment layer over your clips. Turn off and On keep the grade without deleting it.

The viewer

Switch between Grade, Original, False color and Skin, with an RGB waveform and a vectorscope with the skin-tone line. Hold on the image to see the original.

Work flows.

One job: two cameras, one look.

Workflow 1

Two cameras, one look

Drag over the animation to compare. In Premiere the look is baked into a LUT and goes to Lumetri Color.

  1. 01

    Read the clips

    Select the clips from both cameras and press Read selection.

  2. 02

    Mark the hero

    Pick the best shot, press Mark hero and then Match to hero.

  3. 03

    Pick a look

    Try AI recommendation or choose a look by hand, like Teal & orange.

  4. 04

    Apply to all

    Apply to all: the same look on every clip, each with its own base.

The HyperColors tab: viewer with waveform and vectorscope, base, hero, look and apply controls.
Real panel screenshots, Premiere Pro 26.5, macOS.

Good to know.

It is in beta
It works, and it keeps growing with what we see on real projects.
Watch out for a double grade
If you put the look on an adjustment layer and the clip underneath already has its own, it applies twice. Select one and press Turn off.
AI recommendation uses your AI
The base and the looks run without it.
The comparison above is a simulation
It runs in your browser. In Premiere the look is baked into a LUT.